aimlroles

AI Research Engineer: Vision AI / VLM / Physical AI-1

Centific Open · verified Oct 22, 2026
Remote United States Full-time Mid-level AI Research

At a glance

Mid-level AI Research role at Centific. Remote, United States · full-time · $180,000–$240,000 base.

SalaryStated by Centific
$180,000 – $240,000
Base salary for this role, in USD per year, as published in the posting.
RoleAI Research
SeniorityMid-level
LocationUnited States
WorkplaceRemote
EmploymentFull-time
Base pay$180,000–$240,000
PostedSep 1, 2026 · 7w ago
Role brief

aimlroles summary, based on the employer's posting.

What you'll do

  • Build and refine models that detect, track, segment, recognize poses and activities, and interpret 2D, 3D and multi-view scenes
  • Train and test vision-language models for grounding, detailed captions, temporal questions and tool use; create retrieval and agent loops
  • Test perception-driven policies with simulation and real data, linking visual input to actions for manipulation, navigation or safety
  • Prepare datasets and evaluation measures, run ablations, then turn research into reliable services with monitoring and repeatable deployment
  • Set up multi-agent workflows that join perception, reasoning, simulation and code generation for self-checking systems

What you bring

  • A master's or PhD in CS, EE, robotics or a related field, plus an active publication record in CV, ML or robotics
  • Strong Python and PyTorch or JAX skills, including CUDA profiling and mixed-precision training
  • Computer vision research, plus work in VLMs, embodied AI or 3D perception
  • Proof you can turn published research into code, run ablations and produce results with rigorous experiment tracking

Who this fits

This role suits a research engineer who can carry vision or robotics work from experiments into prototypes and production modules. It is remote in the United States, with Seattle also listed as a location.

From the employer

About Centific

Centific is a frontier AI data foundry that curates diverse, high-quality data, using our purpose-built technology platforms to empower the Magnificent Seven and our enterprise clients with safe, scalable AI deployment. Our team includes more than 150 PhDs and data scientists, along with more than 4,000 AI practitioners and engineers. We harness the power of an integrated solution ecosystem—comprising industry-leading partnerships and 1.8 million vertical domain experts in more than 230 markets—to create contextual, multilingual, pre-trained datasets; fine-tuned, industry-specific LLMs; and RAG pipelines supported by vector databases. Our zero-distance innovation™ solutions for GenAI can reduce GenAI costs by up to 80% and bring solutions to market 50% faster.

Our mission is to bridge the gap between AI creators and industry leaders by bringing best practices in GenAI to unicorn innovators and enterprise customers. We aim to help these organizations unlock significant business value by deploying GenAI at scale, helping to ensure they stay at the forefront of technological advancement and maintain a competitive edge in their respective markets.

About Job

AI Research Engineer: Vision AI / VLM / Physical AI

Company: Centific

Location: Seattle, WA (or Remote)

Type: Full‑time

Build the Future of Perception & Embodied Intelligence

Are you pushing the frontier of computer vision, multimodal large models, and embodied/physical AI—and have the publications to show it? Join us to translate cutting-edge‑ research into production systems that perceive, reason, and act in the real world.

The Mission

We are building state of‑ t‑heart Vision AI across 2D/3D perception, egocentric/360° understanding, and multimodal reasoning. As an AI Research Engineer, you will own high‑ ‑leverage experiments from paper → prototype → deployable module in our platform.

We are seeking passionate Engineersto join our cutting-edge labs, you could be part of :

Computer Vision team as a Research Engineer and dive into the world of 3D reconstruction, scene understanding, and visual AI. You’ll explore innovative techniques like those used to transform real-world spaces into immersive 3D models—such as the 3D Reconstruction projects —and work with cutting-edge architectures like VGG-T (Visual Geometry Grounded Transformers), known for advancing deep learning in vision tasks. This role is perfect for those excited to develop AI systems that interpret, reconstruct, and interact with the visual world, using state-of-the-art tools and methodologies. Physical AI Robotics team, where you’ll work at the intersection of simulation, robotics, and AI. You’ll leverage NVIDIA’s Omniverse for advanced 3D simulation and collaboration, Isaac Sim for robotics training and testing, and GR00T for foundation models in robotics. Experience with Holoscan SDK for real-time medical and industrial robotics pipelines, Newton Physics for dynamic simulation, and NVIDIA’s NERD for neural robot dynamics will be a plus. This role is ideal for those eager to push the boundaries of AI-driven robotics using state-of-the-art tools and frameworks.

What You’ll Do

  • Advance Visual Perception: Build and fine‑tune models for detection, tracking, segmentation (2D/3D), pose & activity recognition, and scene understanding (incl. 360° and multi‑view).
  • Multimodal Reasoning with VLMs: Train/evaluate vision–language models (VLMs) for grounding, dense captioning, temporal QA, and tooluse; design retrieval‑ augmented and agentic loops for perception‑ action‑ tasks.
  • Physical AI & Embodiment: Prototype perception‑in‑the‑loop policies that close the gap from pixels to actions (simulation + real data). Integrate with planners and task graphs for manipulation, navigation, or safety workflows.
  • Data & Evaluation at Scale: Curate datasets, author high‑signal evaluation protocols/KPIs, and run ablations that make results irreproducible impossible.
  • Systems & Deployment: Package research into reliable services on a modern stack (Kubernetes, Docker, Ray, FastAPI), with profiling, telemetry, and CI for reproducible science.
  • Agentic Workflows: Orchestrate multi-agent pipelines (e.g., ‑LangGraphstyle graphs) that combine perception, reasoning, simulation, and ‑codeg eneration to ‑selfc heck and ‑selfcorrect‑.

Example Problems You Might Tackle

  • Long horizon‑ video understanding (events, activities, causality) from egocentric or 360° video.
  • 3D scene grounding: linking language queries to objects, affordances, and trajectories.
  • Fast, privacy preserving perception for ‑ondevice‑ or edge inference.
  • Robust multi‑modal evaluation: temporal consistency, open‑set detection, uncertainty.
  • Vision conditioned‑ policy evaluation in sim (Isaac/MuJoCo) with sim2real stress tests.

Minimum Qualifications

  • Masters/Ph.D in CS/EE/Robotics (or related), actively publishing in CV/ML/Robotics (e.g., CVPR/ICCV/ECCV, NeurIPS/ICML/ICLR, CoRL/RSS).
  • Strong PyTorch (or JAX) and Python; comfort with CUDA profiling and mixed precision‑ training.
  • Demonstrated research in computer vision and at least one of: VLMs (e.g., LLaVA style, video‑ language‑ models), embodied/physical AI, 3D perception.
  • Proven ability to move from paper → code → ablation → result with rigorous experiment tracking.

Preferred Qualifications

  • Experience with video models (e.g., TimeSFormer/MViT/VideoMAE), diffusion or 3D GS/NeRF pipelines, or SLAM/scene reconstruction.
  • Prior work on multimodal grounding (referring expressions, spatial language, affordances) or temporal reasoning.
  • Familiarity with ROS2, DeepStream/TAO, or edge inference optimizations (TensorRT, ONNX).
  • Scalable training: Ray, distributed data loaders, sharded checkpoints.
  • Strong software craft: testing, linting, profiling, containers, and reproducibility.
  • Public code artifacts (GitHub) and first‑author publications or strong open source‑ impact.

Our Stack (you’ll touch a subset)

  • Modeling: PyTorch, torchvision/lightning, Hugging Face, OpenMMLab, xFormers
  • Perception: YOLO/Detectron/MMDet, SAM/Mask2Former, CLIP‑style backbones, optical flow
  • VLM / LLM: Vision encoders + LLMs, RAG for video, toolformer‑/agent loops
  • 3D / Sim: Open3D, PyTorch3D, Isaac/MuJoCo, COLMAP/SLAM, NeRF/3DGS
  • Systems: Python, FastAPI, Ray, Kubernetes, Docker, Triton/TensorRT, Weights & Biases
  • Pipelines: LangGraph‑like orchestration, data versioning, artifact stores

What Success Looks Like

  • A publishable or open‑sourced outcome (with company approval) or a production‑ready module that measurably moves a product KPI (latency, accuracy, robustness).
  • Clean, reproducible code with documented ablations and an evaluation report that a teammate can rerun end‑to‑end.
  • A demo that clearly communicates capabilities, limits, and next steps.

Why Centific

  • Real impact: Your research ships—powering core features in our MVPs and products.
  • Mentorship: Work closely with our Principal Architect and senior engineers/researchers.
  • Velocity + Rigor: We balance top‑tier research practices with pragmatic product focus.

Salary: $180,000-$240,000 + OTB

Centific is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, ancestry, citizenship status, age, mental or physical disability, medical condition, sex (including pregnancy), gender identity or expression, sexual orientation, marital status, familial status, veteran status, or any other characteristic protected by applicable law. We consider qualified applicants regardless of criminal histories, consistent with legal requirements.